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wxMediaEdit::SaveFile

Bool SaveFile (char *filename = NULL, int format = wxMEDIA_FF_SAME)

Saves the buffer into a file. If filename is NULL, then the internally stored filename will be used; if filename is ``'' or if the internal name is unset or temporary, then the user will be prompted for a name. The possible values for format are listed at wxMediaEdit::LoadFile (section gif).



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