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wx:cursor%

    Superclass:  wx:object%

A cursor is a small bitmap usually used for denoting where the mouse pointer is, with a picture that might indicate the interpretation of a mouse click.

A single cursor object may be used in many windows (any subwindow type). Each window has an individual cursor setting; when the mouse pointer is focused into a window, the pointer picture is changed to match the setting of the current window.

The  wx:cursor% object  wx:hourglass-cursor is predefined.

Methods:

PLT