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wx:keymap%

    Superclass:  wx:object%

     

A  wx:keymap% object is used by  wx:media-buffer% buffers to map keyboard and mouse sequences to arbitrary functions in an extensible way. Keymaps can be used without buffers, as well. A  wx:keymap% object contains

A callback procedure in a keymap is invoked with a  wx:key-event% object or a  wx:mouse-event% object. It is also given another  wx:object% object that depends on the context in which the keymap is used. For keymaps used with  wx:media-buffer% buffers, the extra parameter is always the  wx:media-buffer% object that received the keyboard or mouse event.

Methods:

PLT