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Rice University
Department of Computer Science
presents
James O'Brien
Georgia Institute of Technology
Generating Synthetic Motion Using Physically Based Simulation
Abstract
Realistic synthetic motion is required in applications
ranging from commercial entertainment to surgical training.
However, generating realistic motion for complex objects is a
difficult task because of the large amount of data that must be
specified and because humans are very good at detecting unnatural or
implausible motions. O'Brien has explored one possible solution to this
problem: using physically based methods to automatically generate
motion for animated objects through the numerical simulation of
their physical counterparts. In particular, he has developed a
series of techniques for modeling the behavior of passive systems
such as water, cloth, and breaking objects, as well as techniques
for coupling multiple, heterogeneous systems together. In this
talk, O'Brien will emphasize recent research on modeling fracture
propagation in a dynamically restructured finite element mesh in
order to animate objects that can crack or tear. Because his goal is
realistic motion, he will also discuss evaluation techniques such as
user testing and side by side comparison with high-speed video
footage.
Monday, March 27, 2000 @ 4:15 p.m. in Duncan Hall 1064
A reception will follow in DH 3092
James O'Brien is a faculty candidate.
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