The affordability of computing power and the ready availability of non-invasive recordings of visualmotor activity during task performance has brought a brand new paradigm for task training within our reach. We have developed algorithms that allow machines to learn models of humans acquiring a task, based on real-time analysis of their visualmotor activity. For example, our models track shift in strategy based purely on the visualmotor performance data. Indeed, our larger goal is to provide a computational microscope for human learning by extracting and interpreting objective sources of performance data.
Our approach offers a scalable solution that harnesses the power of computing to fundamentally change engineering practice in training, and to increase our scientific understanding of human learning.