Mathias Ricken

Mathias Ricken


About Me


Resume


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Work Blog


External linkA Concurrent Affair


Research Projects


External linkConcutest: A Framework for Testing Concurrent Programs

xajavac: Extended Annotations-Enabled javac

LAPT-javac: Local Variable-Enabled javac

DrJava IDE

Programming for Change: The Temperature Calculator

Object-Oriented Design Festival

Design Patterns for Parsing

Assignments for an Objects-First Curriculum

Design Patterns for Marine Biology Simulation

Geometry Synthesis

DrC# IDE

Geometry Synthesis by Analogy

Teaching


COMP 202 - Principles of Object-Oriented Programming II


Personal Website


External linksuperscalar.org

Shared Feed Items

      Geometry Synthesis

The creation of meaningful geometry for architecture or simulations currently takes a considerable amount of time. Traditional geometry creation usually entails the creation of a rough layout of the architecture, the manual addition of geometric detail, and a final application of colors and textures to it.

By automating large portions of this using the parametric generation of large-scale geometry and the subsequent addition of detail using techniques borrowed from texture synthesis, this process might be accelerated dramatically.

I propose to study algorithms that allow for such automatic geometry synthesis and to create an editing environment that enables the user to automatically generate architecture governed by a set of parameters. In a second phase, the environment will then be used to synthesize meaningful detail into the still raw architecture.

The system will display the results 3-dimensionally and let the user export them into other programs.

Please continue to the project website.


         
http://www.cs.rice.edu/~mgricken/research/research_rusp.shtml
Copyright © 2002-2008 by Mathias Ricken. All rights reserved.