| TeachJava! |
Morning Lecture
Programming in Java = Programming in Scheme + object-oriented transformations (design patterns)
Entry object
consisting of three fields (name, address, phone)
and the operations to access those three fields.
Let's summarize the form of an Entry as a table:
Fields:
Methods:
String getName();
String getAddress();
String getPhone();
e.getName() instead of (getName e)
! == && ||
Overview:
Assigment:
Afternoon Lecture
Afternoon Laboratory
Do the finger exercises in Section 1.6 of the class notes.