Tactile Sensing

Michael Erdmann and I have developed a method to reconstruct the shape of an unknown object using tactile sensors without requiring object immobilization [1][2]. Instead, the robot manipulates the object without prehension. The robot infers the shape, motion and center of mass of the object based on the motion of the contact points as measured by tactile sensors. This allows for a natural, continuous interaction between manipulation and sensing. Eventually, it will make robots more capable in the physical world by enabling them to pick up unknown objects.

We have analyzed several different cases of the tactile shape reconstruction problem. First, we considered planar shapes with quasistatic dynamics. Simulations and experiments have validated the analytic results. Next, we extended the analysis to the full dynamics and prove observability of the nonlinear system describing the shape and motion of the object being manipulated. In our simulations, a simple observer based on Newton’s method for root finding can recover unknown shapes with almost negligible errors. Using the same framework we can also describe the shape and dynamics of three-dimensional objects. However, there are some fundamental differences between the planar and three-dimensional case, due to increased tangent dimensionality. Also, perfect global shape reconstruction is impossible in the 3D case, but it is almost trivial to obtain upper and lower bounds on the shape. The 3D shape reconstruction method has also been implemented and we present some simulation results.

The picture on the right shows the basic idea of tactile shape reconstruction in 2D. The fingers rotate about the origin and sense the contact points. Based on the sensor data we can simultaneously reconstruct the shape and motion of the unknown object.

Below is a picture of the experimental setup. It is implemented using an Adept robot arm moving around the two palms (marked with the long white arrows). The object is also marked with an arrow. This is done so that we can sense the ‘ground truth’ with the Adept vision system and compare it with the shape and motion reconstruction from tactile data.

In three dimensions we need three palms:

The next movies show a simple motion of an unknown object rolling around on three stationary palms and the reconstructed curves traced out by the contact points. The convex hull of the curves provides a lower bound on the shape of the object.


  1. M. Moll and M. A. Erdmann, “Reconstructing the Shape and Motion of Unknown Objects with Active Tactile Sensors,” in Algorithmic Foundations of Robotics V, J.-D. Boissonnat, J. Burdick, K. Goldberg, and S. Hutchinson, Eds. Springer Verlag, 2004, pp. 293–310.
    pdf publisher

    BibTeX

    @incollection{moll2004reconstructing-the-shape-and-motion-of-unknown,
      abstract = "We present a method to simultaneously reconstruct the shape and
            motion of an unknown smooth convex object. The object is manipulated by
            planar palms covered with tactile elements. The shape and dynamics of
            the object can be expressed as a function of the sensor values and the
            motion of the palms. We present a brief review of previous results for
            the planar case. In this paper we show that the 3D case is
            fundamentally different from the planar case, due to increased tangent
            dimensionality. The main contribution of this paper is a shape-dynamics
            analysis in 3D, and the synthesis of shape approximation methods via
            reconstructed contact point curves.",
      author = "Moll, Mark and Erdmann, Michael A.",
      booktitle = "Algorithmic Foundations of Robotics V",
      doi = "10.1007/b80173",
      editor = "Boissonnat, Jean-Daniel and Burdick, Joel and Goldberg, Ken and Hutchinson, Seth",
      keywords = "tactile sensing, shape reconstruction, nonprehensile
            manipulation, contact kinematics",
      pages = "293--310",
      publisher = "Springer Verlag",
      series = "Springer Tracts in Advanced Robotics",
      title = "Reconstructing the Shape and Motion of Unknown Objects with Active
            Tactile Sensors",
      year = "2004"
    }

    Abstract

    We present a method to simultaneously reconstruct the shape and motion of an unknown smooth convex object. The object is manipulated by planar palms covered with tactile elements. The shape and dynamics of the object can be expressed as a function of the sensor values and the motion of the palms. We present a brief review of previous results for the planar case. In this paper we show that the 3D case is fundamentally different from the planar case, due to increased tangent dimensionality. The main contribution of this paper is a shape-dynamics analysis in 3D, and the synthesis of shape approximation methods via reconstructed contact point curves.

  2. M. Moll, “Shape Reconstruction Using Active Tactile Sensors,” PhD thesis, Computer Science Department, Carnegie Mellon University, Pittsburgh, PA, 2002.
    pdf

    BibTeX

    @phdthesis{moll2002shape-recon-using-activ,
      abstract = "We present a new method to reconstruct the shape of an unknown
            object using tactile sensors, without requiring object immobilization.
            Instead, sensing and nonprehensile manipulation occur simultaneously.
            The robot infers the shape, motion and center of mass of the object
            based on the motion of the contact points as measured by the tactile
            sensors. This allows for a natural, continuous interaction between
            manipulation and sensing. We analyze the planar case first by assuming
            quasistatic dynamics, and present simulation results and experimental
            results obtained using this analysis. We extend this analysis to the
            full dynamics and prove observability of the nonlinear system
            describing the shape and motion of the object being manipulated. In our
            simulations, a simple observer based on Newton's method for root
            finding performs really well. Using the same framework we can also
            describe the shape and dynamics of three-dimensional objects. However,
            there are some fundamental differences between the planar and
            three-dimensional case, due to increased tangent dimensionality. Also,
            perfect global shape reconstruction is impossible in the 3D case, but
            it is almost trivial to obtain upper and lower bounds on the shape. The
            3D shape reconstruction method has also been implemented and we present
            some simulation results.",
      address = "Pittsburgh, PA",
      author = "Moll, Mark",
      keywords = "tactile sensing, shape reconstruction, nonprehensile
            manipulation",
      month = jul,
      pubtype = "Other",
      school = "Computer Science Department, Carnegie Mellon University",
      title = "Shape Reconstruction Using Active Tactile Sensors",
      year = "2002"
    }

    Abstract

    We present a new method to reconstruct the shape of an unknown object using tactile sensors, without requiring object immobilization. Instead, sensing and nonprehensile manipulation occur simultaneously. The robot infers the shape, motion and center of mass of the object based on the motion of the contact points as measured by the tactile sensors. This allows for a natural, continuous interaction between manipulation and sensing. We analyze the planar case first by assuming quasistatic dynamics, and present simulation results and experimental results obtained using this analysis. We extend this analysis to the full dynamics and prove observability of the nonlinear system describing the shape and motion of the object being manipulated. In our simulations, a simple observer based on Newton’s method for root finding performs really well. Using the same framework we can also describe the shape and dynamics of three-dimensional objects. However, there are some fundamental differences between the planar and three-dimensional case, due to increased tangent dimensionality. Also, perfect global shape reconstruction is impossible in the 3D case, but it is almost trivial to obtain upper and lower bounds on the shape. The 3D shape reconstruction method has also been implemented and we present some simulation results.